Posts Tagged: Collaboration

What jazz, parametric design and spatial computing have in common

I have written a new Medium post for the Virtual Reality Pop publication where I discuss jazz, parametric design and spatial computing. You can check it out here.

Daylight simulation as experienced in virtual reality

Building for VR collaboration

I just published a blogpost on adding new features to improve the IrisVR Experience on Medium, which was originally published on VRFocus. Check it out!

Inspect elementA user can select, inspect and flag en element in Prospect

Multiuser Meetings in Virtual Reality!

At IrisVR we’ve been working on adding support for Meetings in Virtual Reality. You can now meet your clients and colleagues IN your 3D Model from anywhere in the world! Prospect 2.0 is here! Check it out!

Collaboration in AEC using Virtual Reality

Last October, I spoke at the 2017 AEC Technology Symposium and discussed how at IrisVR we are creating products to integrate virtual reality (VR) into architecture, engineering, and construction to facilitate project communication, design review, and coordination.

Experimentation & Practice – Center for Architecture

Last December I spoke at the Center for Architecture in NYC with the CORE studio team. Description and video below (my section begins on minute 28).

Technology drives innovation, experimentation, and efficiency in the AEC industry, but implementing technology into practice and everyday use requires a larger strategy. Often, the needs of projects and practice exceed the capability of commercially available software packages, requiring us to build our own tools. The CORE studio is a computation and research group within Thornton Tomasetti that experiments with and evaluates technologies for use across the diverse practice areas of the entire firm.

VRX: Virtual Reality for Building Information Models

This past year at Thornton Tomasetti’s CORE studio, I have been designing and developing VRX – a project to view Building Information Models in Virtual Reality. This web application allows the model creator to guide others in a shared virtual environment using the Google Cardboard. I just published a blog post about it, and you can read more about it here.